The Disruptive Technologies and D&T newsletter #2

This is the last time I’ll clog up this blog with stuff about the Disruptive Technologies and D&T newsletter. But just to show it wasn’t a total flash-in-the-pan, the second edition has just been posted

You can sign up for the newsletter and read past issues from the newsletter archive.


The Disruptive Technologies and D&T newsletter

[Update 15-15-17: the first newsletter has been posted. If you haven’t already signed up for it, you can view it (and choose to subscribe) here.]

Early next week I’ll be launching a newsletter focussed on Disruptive Technologies and D&T. What I want to do here is explain a little bit why I’m starting this and the kind of content that it will contain.

The first edition of the newsletter will be published next week – some of what follows is sampled from it.

You can sign up for the newsletter on the newsletter’s sign up page.


David Barlex and I have been working on a project that focuses on making a range of Disruptive Technologies (DTs) accessible for classroom use and discussion. The DTs we have chosen to emphasise are:

We think these technologies provide a really powerful context to help pupils learn about technological perspective (this idea is developed in our recent Working Paper Big Ideas for D&T), while at the same time introducing pupils to technologies that  are likely to have a significant impact on their adult lives. The DTs we have chosen are at very different levels of development with, for example, additive manufacturing being something that many (most? all?) schools have at least some access to. In contrast, synthetic biology is advancing surprisingly rapidly as a technology in industry but has, so far, made minimal impact in schools and programmable matter remains largely a R&D project in some universities and other research institutes.

We also realise that there are other technologies ‘out there’ that have the potential to be disruptive and, also, that it is possible that some of our nominated DTs may turn out to be more of a disruptive whimper than a bang. That’s future-gazing for you.

This is an ‘in our free time’ project so inevitably develops more slowly than we would like.

However, I read a lot. (Well, David and I both read a lot – but I should probably emphasise that I take responsibility for what appears in this newsletter.) And I’d like to share the fruits of this reading with colleagues in D&T because I realise that not all have the luxury of time that I do to wade through quite a lot of content to find the useful and interesting nuggets.

This is probably my age talking, but Twitter seems to me to be too ephemeral for stuff that might actually be useful (if you’re lucky enough to see it fly by you probably won’t find it again when you need it…). And I don’t want to clog up the blog on our website with this kind of stuff. So, I’m trying out a newsletter for size; it will take at least six months for me to decide whether it is a success or not – and I’ll measure that by how many folk have signed up to it.


I’ve deliberately called this ‘The Disruptive technologies and D&T’ newsletter rather than ‘The Disruptive technologies in D&T’ newsletter as this gives me a bit of elbow room to wander over wider issues related to D&T education. Mostly it will contain links to recently published material on-line with a degree of commentary on each item. I’ll make no attempt to cover every DT every time. And I’ll also mentions books that I’ve read that seem to me to be useful, relevant or interesting. Sometimes they’ll be all three.

My aim is to produce a reasonably (but not too) frequent edition with enough content to be interesting but not overwhelming. I’m thinking that perhaps 3-4 issues a month, during term-time, might be about right, with a slower rate of publication in school holidays. I will rely on feedback from you to tell me whether both the frequency and length are reasonably manageable.

If you think that such a newsletter might be useful, please both sign up to receive it and forward this post on to colleagues and, if you work in ITE in any capacity, to your trainee teachers.

Click to subscribe to the Disruptive Technologies and D&T Newsletter


Re-Building D&T v2

Re-Building Design & Technology v2 is now available here. It has been informed by the responses we have had to the first version. We have taken many of these responses into account in rewriting the original eight sections and have introduced a completely new section Re-building – necessary but not sufficient.

Prior to publishing v2 of this document we sought the support of the D&T Association. To this end, we had a very productive meeting with Julie Nugent, the new CEO of the D&T Association and Andy Mitchell, the deputy CEO, at which they welcomed v2 of the Re-building paper and looked forward to working with stakeholders in responding to the recommendations. However we want to reiterate here what the paper says:

Our recommendations all carry implied costs, in some cases relatively modest and in others significant. These costs are beyond the current budget of the Association and it is really important that the whole D&T community works with the Association to help the realisation of these recommendations with both practical and financial support.

If you would like to discuss the provision of either practical or financial support with the D&T Association, you can contact them via their website; we suggest that you mention the Re-Building D&T document and it may be helpful to note that your message is for the attention of Julie Nugent, CEO.

In addition we look forward to receiving any comments you have on v2 and would welcome indications of how you might be using v2 of the document in your school, your initial teacher training or in the provision of CPD.

As ever, you can comment on this post or contact us directly.

Re-Building D&T

re-buildingOur subject is in the doldrums. The KS3 Programme of Study introduced in 2013, coupled with the new GCSE, offers the possibility of modernisation but the challenges to the subject are much more deep-rooted.

We have identified four core challenges:

  • A lack of agreed epistemology
  • Confusion about purpose
  • Uncertainty about the nature of good practice
  • Erroneous stakeholder perceptions

These have contributed over several decades to a situation where less than 30% of young people now study the subject to 16+.

What can be done to restore design & technology to the grand intentions of the 1989 Parkes Report that heralded its introduction into the National Curriculum?

That’s what this post is all about. David and Torben, working with Nick Givens, have written a paper, Re-building Design & Technology, that explores these four challenges and how they might be tackled.

dsp-collageThe paper contains 12 recommendations for the Design & Technology Association to consider, that we believe build on its existing aims and activities.

The emphasis in these recommendations is on the leadership role of the Association; we are not suggesting in any way that the Association can undertake the role of re-building design & technology alone.

All members of the community of practice along with those who support the subject of design & technology and those in positions of influence over the subject need to understand the key roles of Epistemology, Clarity of purpose, Good practice and Informed stakeholder perception in re-building design & technology as a key part of the school curriculum. All need to work with and in support of the Association in this endeavour.

As always we hope this post will stimulate discussion and we look forward to your comments.

Various versions of the paper, including a print-friendly one (with the large blocks of colour removed) and a version as web pages can be found through our Re-Building D&T page.

Humble Bundle deal on Make: titles

humble-bundle-10-16Humble Bundle is currently offering a wide range of books from the Make: catalogue. At the moment over $300 worth of books is on offer.

The offer expires in 7 days.

The deal is you pay what you want, over a very low limit, some of the money goes to charity, some to Make: and some to Humble Bundle; you can choose these ratios.

What you get is DRM-free e-versions of the books in pdf, epub (Apple iBook) and mobi (Amazon Kindle) versions.

There is a number of (IMHO…) highly recommendable books in the offer. What more can I say?

D&T for the Next Generation

coverThe book Design & Technology for the next generation was published in 2007 through funding from the Technology Enhancement Project with the intention that a copy should be given free of charge to every qualifying design & technology teacher for the following three years. For various reasons this intention was not met. The result was a very limited print run and despite the fact that the book was well received and found its way on many Initial Teacher Training and Masters Courses reading lists it became difficult to obtain and is now virtually unobtainable. To our mind this is a shame as the authors contributing to the book were, and still are, at the forefront of scholarship concerning the purpose, teaching and learning of design & technology education. Hence we are making available free to download PDFs of all the chapters in the book as we believe that they will provide useful reading for all design & technology teachers at a time when the subject is being challenged to modernise particularly in response the introduction of a new single subject GCSE being first taught in September 2017.
The chapters in the book are as follows:
At a time when all creative subjects are being marginalised in the structure of GCSE option choices, it is particularly important that design & technology teachers are able to argue convincingly for the place of their subject in the education for ALL young people up to the age of 16+. Not in terms of a narrow vocational argument centred on the economic necessity of skills required by industry, which will inevitably only apply to a minority of young people, but in terms of an induction to a culturally significant area of human activity that has shaped successive civilisations across history.

MIT has developed some Chooser Charts!

Christopher Polhem

Christopher Polhem

Chooser Charts were a key tool developed by the Nuffield D&T project that David led. Nuffield cannot claim that it was their idea. David Layton pointed out that Christopher Polhem had this idea in Sweden in the 17th Century. He developed a Mechanical Alphabet which was used in teaching at the Laboratorium mechanicum – Sweden´s first school of technology – and later also at the Institute of Technology, the predecessor of the Royal Institute of Technology of Sweden.

The aim of the Nuffield Chooser Charts was to provide young people studying design & technology with easy to use sources of information to help them make design decisions across all the focus areas. The Nuffield materials are now collected together on this website under Resources and contain a wide range of chooser charts for both KS3 and KS4 – in the latter case grouped by material area [electronics products, food technologygraphics, product design, and textiles], reflecting the way GCSE D&T was organised when they were produced. These materials can be freely used and adapted for classroom use but permission needs to be sought for any other purposes.

And we’ve just noticed that MIT’s D-Lab has made available, as high-resolution PDFs, three ‘Learn-IT Boards’ that are, in essence, Chooser Charts of a high graphic quality; one each on Fasteners, Adhesives and Material Selection.

Measuring 2 feet tall by 3 feet wide, Learn-It boards are designed to be hung on a workshop wall.  There, the Learn-Its act as self-serve references for workshop users making prototyping decisions.

Learn-It: Fasteners

Note that, though free, these materials are provided under the Attribution-Non-Commercial 3.0 Creative Commons License, which essentially means that if you use them you need to attribute MIT, include the same licence and not use them for commercial purposes.

We think it’s especially interesting that these are designed to be hung on the workshop wall to enable good design decisions to be made on the hoof!

The Learn-Its are more detailed than the Chooser Charts. They are self-guiding resources that provide an integrated introduction to basic mechanical design elements; they bridge the gap between superficial how-tos and super-detailed technical guides. They give people the right vocabulary to ask targeted questions in the workshop and online, while outlining detailed tips and explanations of physical phenomena driving how different mechanisms, tools, materials, and fasteners work. People are provided with enough information to critically select the right material, adhesive, or tool for their project.

ChooserIn comparison, the Chooser Charts are really designed to support design decision conversations between pupils and teachers, as opposed to providing all the information necessary to make and enact a design decision. So we see the pupils in schools having their own copies of chooser charts which they can annotate as they discuss possibilities with their teachers. We believe this would be very helpful in evidencing the design decisions the pupils make in the new GCSE contextual challenge. You might consider blowing up the Nuffield Chooser charts to A3  size and laminating them so that the teacher and pupil could annotate together using a white board marker. Of course the pupil would need to photograph the result for evidence of designerly thinking.